Outriders Solves A BIG Looter Shooter Problem!

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Outriders solves a big looter shooter problem that keeps me from enjoying most of these games. Here's what this game gets right!

***Code provided by Square Enix***

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Timestamps:
0:00 Intro
0:38 Aggressive combat
2:45 Loot and progression
5:02 Story
6:08 A complete game
8:44 Verdict
9:42 Outro

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Outriders is a cooperative role-playing third-person video game developed by People Can Fly and published by Square Enix's European subsidiary. It was released on April 1, 2021 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Stadia.[1][2]

Outriders is a third-person shooter mixed with elements from role-playing games. In the beginning of the game, players create their custom characters and choose from four classes, each of them has unique abilities that the players can utilize.[3] The four classes include the Trickster, which has the ability to manipulate time, the Pyromancer, which can manipulate fire, the Devastator, which can unleash seismic attacks, and the Technomancer, which uses turrets and other devices.[4] These special skills have a short cooldown time and can be combined with other skills for maximum effects. The game features a skill tree that allows players to unlock and upgrade their skills.[5]

Players can use different weapons such as shotguns and assault rifles to defeat enemies, and firearms can be customized with weapon mods.[6] Players can hide behind cover to shield themselves from enemy attacks, though health will only regenerate if the player manages to hurt or kill enemies.[5] Players combat both monsters and human enemies. As the player progresses, the world level (the game's equivalent to gameplay difficulty) will increase. If the world level is high, it is more likely for the player to get high-end loot from defeated enemies.[4]

The game incorporates various role-playing elements. As the players explore, they can explore different hub areas, talk to non-playable characters and complete side missions. In cutscenes a dialogue tree allows to decide the outcome of some conversations, though it does not affect the story's progression. The game can be played solo, but players can also complete the game together with two other players.[7]

Polish developer People Can Fly started Outriders's development in 2015.[8] Square Enix agreed to publish it and encouraged the team to expand on their vision. To develop the game, People Can Fly expanded the studio from having 40 members to more than 200 members.[4] Outriders's gameplay reveal caused critics to compare the game to other live service games such as Destiny and Tom Clancy's The Division, though People Can Fly affirmed that Outriders is not a live service title and that it was a game that players can "start and finish". The game was designed with cooperative gameplay in mind, though the team put a lot of emphasis in writing the game's story, with the lead writer Joshua Rubin comparing it to Apocalypse Now and Heart of Darkness.[9] The game's narrative features a much more serious tone than Bulletstorm as the studio wanted to prove that it can also write a mature story.[4][10]

On May 16, 2018, Square Enix announced that they would publish the next title from People Can Fly.[11] Announced at E3 2019,[12] the game is set to be released for Stadia, Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X on April 1, 2021, after being delayed from its late 2020 timeline due to impacts from the ongoing COVID-19 pandemic.[13][14] A game demo for the game was released in February 2021 and attracted 2 million players.[15]

On March 15, 2021, it was announced that the Xbox version would be available at no additional cost to Xbox Game Pass subscribers.[16]
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Assassins Creed
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